THE NEW HOME FOR "PAETER'S BRAIN"!

Paeter is no longer posting to this blog. His new reviews and thoughts on geek entertainment (including all those previously posted here!) can now be found conveniently organized and archived at The Spirit Blade Underground!

Friday, November 30, 2007

Green Lantern Corps #18



The tip of my hat this week goes to Green Lantern Corps #18, where the newly christened "Ion" goes up against Superman-Prime! We finally get some backstory for this Daxamite GL and hopefully this issue will only be the beginning of this character's exploration.

If you've ever wondered what it would be like for Superman to be a GL, this character may interest you quite a bit. If this book continues to provide great art and improve its writing as it has done recently, this will be a comic book that no DC universe fan should miss!

Wednesday, November 28, 2007

Bummer...



Y'know that sad, muted trumpet sound they play in the classic cartoons right after Wile E. Coyote's bomb blows up in his face and he crumbles into a pile of ashes?

Much as I love them, my comic book store gets that sound cue today. They forgot to let me know that comics come late this week and so I wasted more than an hour driving out and back with no comics. (Sigh...)

Oh well. The universe will wait to be saved tomorrow, I suppose.

Monday, November 26, 2007

No School Like The Old School!



Lately I've been looking for an RPG fix that doesn't require a ton of time or a large amount of thinking.

Normally, this kind of game just doesn't exist, but while our son is still in his fairly time-intensive "newborn" months, I don't have the time for a really involved epic quest of grand strategies and detailed plans.

So what have I found? You guessed it! Old school rpgs! And I mean REALLY OLD school. I'm going back to the 8-bit nintendo (or remakes of some classic 8-bit games) for the experience I'm looking for. And I gotta say, these games hold up pretty well, even in their original incarnations. (I'm playing one 8-bit RPG classic and am totally addicted!)

So now I'm thinking of making the Ninetendo DS or Gameboy Advance my next system of choice. Better go see what the prices on e-bay look like!

Friday, November 23, 2007

Yet ANOTHER "Descent Day"!


This Sunday will be yet another day of "Descent" with my friend Mark. Just a few weeks after visiting him he's in town for Thanksgiving and no doubt preparing hiumself for a massive beatdown this Sunday afternoon.
Now that we've worked out a few of the balancing issues, he has a world of hurt awaiting him. Of course, I'll be just merciful enough to bring him back for another game next time and thus extend his pain indefinately. "Prepare thyself for oblivion!"

Wednesday, November 21, 2007

I've Found The Dark Crystal!!



I couldn't find my copy after looking everywhere this week. Thought for sure I had lent it out to someone. I called everyone in my phone to see if they had my copy. I finally found it...

...on sale, used, for $8.99.

Awesome movie. I couldn't wait to find my lost copy. Just FYI, though. If you remembered after reading this that YOU are borrowing my old copy... you owe me $8.99.

Naw, just kidding. Keep it. Everyone should own this movie. ;-)

Monday, November 19, 2007

The Reliance, #8


The Reliance- #8
Fire and Ice, Part 2

The Reliance raced off to STAR Labs to see if they could prevent further harm and learn more about the foe they faced. What they found were more questions.


After easily dispatching a few hired thugs, Phanuel, Iron Hand and Surge made their way into the offices of Dr. Typson. Iron Hand started the proceedings by bashing down the door, in an effort to shock and surprise the enemy. Unfortunately, due to the noise produced by Surge's attack on one thug in the hallway, the enemy inside the lab stood poised and ready.


Machine guns blared and meta-human abilities ran rampant in the encounter. One intruder vanished in a warping of light, another caused a table to spring to life and attack Phanuel. An obvious "matrix" fan took a running dive at Surge, only to pass straight through him, a possible distraction while a grinning martial artist split into three duplicates and made a flying leap at the junior member of The Reliance.


Bullets bounced harmlessly off of the invincible Iron Hand, although the animated table proved to be too fast for his cybernetic reflexes. The trio of flying martial artists were thrown back violently in mid-jump, by a savage lightning attack from Surge. Just before the deadly piece of furniture could make contact with Phanuel, the half-angel revealed a taste of the Almighty's wrath on all nearby opponents, causing them to abandon their current efforts and make an escape.


Surge unintentionally followed in their footsteps as a final attacker, not present for the mystical assault, warped Tommy Franklin into the middle of the street two blocks away.


In a raging flash of steel and servos, Iron Hand pummeled the remaining thugs into submission, while a blast of Phanuel's arcane energy silenced the ghostly "neo wanna-be".


With all foes either escaped or unconscious, Iron Hand went about securing the area. Meanwhile, Surge unintentionally frightened a mini-van full of passengers when he jumped on its back and took control of the vehicle, forcing it to deliver him to his destination. Although he was able to erase a camera phone picture captured by one on-looker, he can't be sure of how members of the city may react to his actions.


With everyone reunited at STAR Labs and with police and STAR officials now on the scene, the investigation begins. The heroes are asked by a STAR official to investigate the work of Dr. Svoboda in the Arctic Research Center. Svoboda had sent some unusual samples to Dr. Typson, but the vial in question and all other materials sent by Svoboda were stolen or destroyed in the attack.


Tying up loose ends in their personal lives, The Reliance takes STAR up on their offer to fly them to ARC to try and find some answers. Hal Langsford, the STAR pilot assigned to the mission, drops them off near the ARC grounds and then flys a few miles away to await activation of the heroes homing beacons to signal his return.


Scouting the grounds, Reliance members discover a series of holes bored in the ice, encircling the main Dome of the ARC. Near the dome is a small igloo where Candice meets the short in stature Dr. O'Jeneus and his robotic sled dogs. Before entering the complex, all three Reliance members spot 3 frozen bodies buried beneath the ice.


Dr. Svoboda meets our heroes near the entrance, welcoming them and giving them rooms to stay in and a tour of the facility. The rooms they are using belong to members of Svoboda's research team that have left for a few days on a short expedition, however it is obvious that the rooms have been out of use for much longer. Svobada told Iron Hand that he believes the frozen bodies belong to Eskimos and may have been there for hundreds of years.


Svoboda, his assistant, Dr. Motrel, and Dr. O'Jeneus are the only people the heroes have encountered so far, however they have been invited to take tours of the facility at any time, provided they are escorted by an ARC team member, to avoid disturbing any sensitive experiments.


It's seems obvious to Phanuel, Surge and Iron Hand that they haven't learned the truth of the situation, at least not entirely. Since it's obvious that more investigation is required, The Reliance meets in one of their rooms at the ARC facility to plan their next move. It is now 7am, local time, and a very interesting day has only just begun...

Friday, November 16, 2007

Neo beats 'em all!!

Okay, this just rocks.

Wednesday, November 14, 2007

New Author!!


Okay, so Jean Rabe may not be a "new author" to some of you, but she is to me! One of my geeky dreams is to find enough authors, whose work I really enjoy, to never be without a new book to read. I've long since caught up with Terry Brook, Terry Goodkind, and the Dragonlance material by Weiss and Hickman. And hardcover books really take a huge bite out of my "fun money".
I've tried lots of different authors. Michael Moorcock, as I've mentioned here, does a fine job with the "Elric" books, although he's not one to inject much inner turmoil and conflict to his characters. I like to know alot about what my characters are thinking when I read. For the same reason R.A. Salvatore is only good for about one book at a time, at which point the focus on action over characterization becomes too much for my tastes. What little I've read of Ed Greenwood was decent in terms of writing style, although his "forgotten realms" stories seem to lack cohesive direction and he keeps introducing characters and then killing them off. (I can only remember so many names!!)
I'm hoping that Jean Rabe will continue to be the type of writer I've seen so far in "The Dawning Of a New Age". Her descriptions are detailed and interesting without going on forever (*ahem*-Robert Jordan) and she does a great job of keeping things moving while also giving us a good look at the inner thoughts and feelings of her characters.
Her style is very similar in ways to Weiss and Hickman and so far her work makes a good companion to theirs in the Dragonlance saga. I've heard there's some continuity issues between the books, but hey, I'm a comic book fan. I can take it.
So here's hoping I've found an author that will let me hold off on buying the new Brooks and Goodkind hardcovers just released, at least until I can find them used...

Monday, November 12, 2007

My Wife Rocks!!


Why? Because when I feel like being heroic, when I feel like killing Orcs and Goblins and maybe even an evil Wizard or two, Holly is ready (and quite able) to take on the role of "Zargon" in the classic fantasy boardgame, Heroquest. Usually, when I play these kinds of games with friends, I play the bad guy and control all the monsters and traps on the board. And don't get me wrong, that's my default preference.
But every once in a while it's fun to be the good guy, too. That's why it's so awesome to have a wife that enjoys taking time now and then to travel with me into the depths of imagination. Speaking of which, our son will be asleep soon, so I better go get ready! She is undoubtedly already plotting my demise!

Friday, November 9, 2007

Adventure Quest!



The coolest online game you've NEVER played!! This completely "flash"-based game is free to play and requires no downloads to your computer (except maybe an update for "flash"). It's a fantasy RPG that uses turn-based battle strategy. The world is huge and is constantly growing.

Although technically you can play for free, only "Guardian" members are guaranteed to get on the server even during really busy times. Becoming a Guardian is a ONE TIME fee of (I believe) about $15.00, but it will be some of the best money you've ever spent.

I can play this game at ANYONE's house that has an internet connection (FINALLY something to do in your free time while visiting out of town relatives that aren't "gamers") and my character's stats are all saved on the Adventure Quest server.

With multiple character classes to choose from (and you can be several simultaneously) and quests for characters of all experience levels, this game is the perfect "in-between-games" choice to pass the time and can be shockingly addictive.

Take on some quick random battles during a lunch break at the office, or settle down for a longer, more involved "Quest".

And one of my favorite features? No player vs. player! Granted, you don't get to team up with others while you play the game either, but then again you also don't HAVE to team up with other players to complete the quests in this game, as some other MMO's force you to do.

There's still a little community aspect as you can join various guilds that compete with each other through killing monsters or questing.

The bottom line? Get your own free membership to try it out and see for yourself!

http://www.battleon.com/

Wednesday, November 7, 2007

Can Christians Be Freaks, Too?


Hey I know I've mentioned this on the other blog and my podcast, but if you're a Christian and you also happen to be a geek, you've gotta check this site out. ESPECIALLY if you feel like an outcast among other Christians, or if you feel judged unfairly for enjoying the hobbies you do.
See you there!

Monday, November 5, 2007

Descent Results!!

(Sorry for no picture. Blogspot's being stupid right now.)

Just got back last night from my weekend with Mark. We've been tryimg to resolve some balance issues with the "Well Of Darkness" expansion set for "Descent". At first we thought it might be as simple as adding some constant bonuses in favor of the heroes, but we discovered over the course of the weekend that there are a few design flaws in the Well of Darkness expansion pack that really need to be examined. Nothing bad enough to keep a Descent fan from buying it, but definately worth looking into.

We're used to a game design that favors the heroes, making it possible, but not near as likely, for the "evil" player to win. Descent makes the odds even and sometimes in the Overlord's favor. We've concluded that our preferred style will require a more "gamemaster" type of player to control monsters, whose goal is first and foremost to make the game fun and challenging for the hero players, but not necessarily to play competitively against them.

Even so, I plan on getting on the Fantasy Flight Games message boards to see if anyome has developed some balancing homebrew rules to fix the issues we ran into with this expansion pack.

All in all, it was a great weekend! Now I'm working on my wife to run me through a game of Heroquest!

Thursday, November 1, 2007

Descent Weekend!


It's that time yet again! I'll be out in California playing the "Descent" boardgame with my friend Mark all weekend.

Although I was hoping to take the new expansion pack along for the trip, FFG recently delayed its release until the spring. Possibly to offset the letdown, they also released a teaser on what the expansion will include.


Visit http://www.fantasyflightgames.com/descent_designnotes3.html to get the details.


Can I just say that it's about TIME that dragons learned to fly? YEEEHAAAW!!