THE NEW HOME FOR "PAETER'S BRAIN"!

Paeter is no longer posting to this blog. His new reviews and thoughts on geek entertainment (including all those previously posted here!) can now be found conveniently organized and archived at The Spirit Blade Underground!

Monday, June 15, 2009

Comic Storage Insanity!



Last week a file cabinet we ordered for comic book storage arrived and I finally made the time yesterday to put my comic books in it.

We'd purchased one like it before. It's about 4-5 feet tall and holds 8 long boxes. The new one was half that size and holds 4 long boxes. Or does it?

Although the new one is the same series, same color, same everything as far as we could tell (minus two drawers), something is clearly different. In both the realm of length and width, the long boxes were a tight fit in the original cabinet, and wouldn't quite make it with the new one. The comics also stand a little too high to close the drawers.

Alternatives all cost more than we want to pay, so after an afternoon of creative thinking, a box cutter, four bookends and some tape, I found a solution.

Not my idea of a fun Sunday afternoon, but at least growing stacks of comics are no longer infesting my room.

Friday, June 12, 2009

Descent Night!


I've got some buddies coming over tonight to play "Descent" with me. I don't often get to play with a group. Usually it's me as the Overlord and one other player controlling a group of four heroes.
Tonight, I will get to crush the hopes of three people at once! Bwahahahaaa!!
(But not too much. I need to be able to lure them back!)

Wednesday, June 10, 2009

The Summer Of FREE!


This week I realized that I've developed some bad spending habits when it comes to my "fun money" and have decided to significantly cut back on entertainment spending so I can effectively save up for some fun things coming in the fall.


To serve this goal, I am declaring this "The Summer Of Free"! Now, that doesn't mean I will only do things that are free. I still need my comic fix every week and there are a few movies remaining I really want to see. But I'm dropping a few comics (nothing super cool) and waiting for a few movies to rent(RedBox Only!) instead of see in theaters. (Sorry, "Lost World"!)


In addition, I'm looking to fill my time with stuff that doesn't cost me anything. I'm hoping this quest will also result in me finding some cool, free entertainment options that I can share with you (or that you might share with me!) so we can all be a part of the "Summer Of Free" together!


In case you're curious, I've included some notes I made for myself to fight off purchase temptation. Stuff I can do instead of spending money. Books, games or shows I have but haven't finished yet, along with some online options I know are out there but haven't fully explored yet. So if any of you catch me in line at Gamestop, feel free to remind me of the following:



Things you already have that you can do:

Diablo 2

KOTOR 2

X-men Legends 2

Neverwinter Nights ("Soul Shaker" if you want a "non-NWN" experience)

Read James Clemens books 3-5

Read Sonar and Wonder Woman back issues

Watch Supernatural seasons 2-3

Transfer Apologetics/Theological notes to wide margin Bible

Read ahead in Geisler's Systematic Theology volumes 2-4

Look for art images/links for homebrew fantasy RPG (Might find something to buy/license for the "Pilgrim" cover while you're at it!)

Print out Eldritch RPG Monster expansion and design some monsters



Things that are free online:

AdventureQuest!

Look for free RPGs online

Free games at g4tv.com?

Discover new/old shows/movies at hulu and similar websites

Monday, June 8, 2009

Being The Overlord


This week I'm trying out a game called "Overlord" on the Xbox 360. The control scheme is a little wonky, but I'm getting used to it and really loving the theme.
You play on the flip side of the fantasy coin. Your an Overlord who has just woken from a death slumber to discover your tower has been ransacked by heroes, your control of the land is lost and peace reigns everywhere. Blech!
Good thing you've got an endless supply of hopelessly loyal gremlins to follow you around, praise your name even as you kick them and do whatever your evil heart commands.
The game is mostly mischievous and not truly dark and I found myself laughing out loud multiple times so far. I've got a few more days to try it out before I make a decision, but hopefully it will be a keeper!

Friday, June 5, 2009

My Thoughts On E3







I watched a fair amount of E3 coverage this week, taking in some of the 3rd party developer coverage and all of the Microsoft, Sony and Nintendo press conferences.
This was my second year of watching G4's E3 coverage and although parts of it I really enjoyed, a good chunk of it I only a gave a little attention to. I'm primarily an RPG gamer. I like playing other games, but I'm laughably terrible at anything requiring hand-eye coordination and so usually only play non-RPGs if I have cheat codes. Since none of the current gen platforms have cheat devices (that I know of), my interest is very limited. Here are some of the highlights of the coverage I enjoyed or found interesting.

The most memorable items of the convention were the motion control innovations that the "big three" introduced.

Microsoft, as I blogged about earlier this week, introduced project Natal, a motion control add-on that captures the movements of players without the involvement of any controller.(Which they hyped as a major, competitive selling point.) The technical demonstration was impressive, involving a female participant who controlled an onscreen shadow of herself, batting and deflecting an onslaught of balls into a wall with the goal of destroying it. With very little delay (almost imperceptible) the screen version of the player responded and simulated the movements of her arms and legs and made it look like alot of fun. Natal also has face recognition capability and can log in players "on sight". From the get go, players navigate through the Xbox dashboard using hand movements. Neat stuff. Microsoft also demonstrated interaction with a virtual character named "Milo" using Natal, but it seemed a little too good to be real. I got the sense that there were a lot of holes they weren't telling us about and the interaction with "Milo" was staged to make us think he was a more complex bit of programming than he actually was. At the end of the day, however, if Microsoft can pull off even 80% of all they demonstrated with Natal, they'll be far enough along to make Nintendo very nervous. They may not catch up to the motion control quality that Nintendo has, but Natal may be good enough to keep future customers from thinking the Wii is their only option for immersive, motion-controlled gameplay.

Sony demonstrated a new motion control device that virtually "catches them up" to Nintendo, even given Nintendo's new device(more in a moment). Although clearly still in development, the Sony controller looked like a short rod(sound familiar?) that enabled players to control objects and events onscreen at a perfect, simultaneous, one-to-one ratio. At least I couldn't perceive any delay, though I was a casual viewer.

This toy looked like a ton of fun, especially when it was used in connection with an "eye-toy" like camera to put the player on screen and place weapons and objects directly into his hand, in place of the controller. Swords, guns... if only they could have demonstrated a lightsaber! I'd imagine looking at myself onscreen, live, waving around a lightsaber would involve a major amount of geeking out. As it was, the technology was very impressive and clearly takes motion control to the next level. Whether or not it works when grabbed off of the store shelf, however, will be another matter.

Lastly, Nintendo unveiled an add-on called the Wii-motion plus. Basically, it converts the current Wii controller into a more precise one-to-one controller like the one demoed by Sony. While I thought Nintendo's demonstration was the least interesting in this department, it also looked like theirs was nearly ready for store shelves and I would guess, at this point, that the quality wil be the most reliable if all three companies release their new toys at the same time.

I kept my eyes open for info on new games coming out. Although the fanfare was a little lame, and no gameplay footage was revealed, Bioware did premiere a trailer for their upcoming MMO, "Star Wars: The Old Republic". It was awesome. It looks like this is just planned for PC at the moment, which is a shame, since I'm sure my computer won't run it when it comes out. But if it gets a release on the 360, it may just finally be the MMO for me. Not that I'm a die-hard Star Wars fan, but I really enjoyed Bioware's "Knights Of The Old Republic" Xbox game and I'm STILL playing and geeking out over "Neverwinter Nights" going on almost two years now.

Bioware also showed some gameplay footage for their dark fantasy RPG coming this fall entitled "Dragon Age: Origins". This game has been on my radar for a few months now, and I liked what I saw. They described it as their darkest and most violent RPG to date, which is always nice if accompanied by a gratifying story. Luckily, these guys have a history of delivering in that department as well. October cannot possibly get here soon enough.

The trailer for Final Fantasy 13 looked very cool and between the press conference and G4's VERY brief and unrevealing "hands-on" coverage, we did get a sense of the battle system, which is described as "command-based". The developers seemed to avoid the term "turn-based" at every opportunity, but the game still had a more turn-based look than Final Fantasy 12. Something I'm very grateful for. It also looks like the story, while grand and somewhat political, will focus more on a small group of characters. Although I was surprised by and loved alot about Final Fantasy 12, the story never pulled me in because I couldn't keep track of the characters or their titles. "Vice Archbishop This" and "Confederate Delegator That" all just becomes noise to me after a little while. Final Fantasy 13 looks like it will be a tighter group focus, like most Final Fantasy games have been, and less of a politically driven story. Summons, spells and the other goodies you expect from Final Fantasy all seem to be intact and the graphics and world design were beautiful and dark at the same time. Sounds great to me!

All in all, I'm excited for what's coming, but hope I'll have a few more options aside from the two RPGs mentioned. Meantime, I may have to start saving up for a small, reasonably priced high-def TV for my upstairs office/gameroom!

Wednesday, June 3, 2009

Nintendo Beware!


If you haven't been watching the E3 convention online or on G4, you missed an announcement and tech demo that probably has Nintendo sweating a little bit.
Microsoft introduced an add-on for the 360 that allows players to interact with and play games without any controller whatsoever! It also has face recognition and can log players on as soon as they step into view! They are calling this new technology "Project Natal", and it looks pretty impressive!
In the live demonstration, a player controlled a shadow version of themselves on the screen which mirrored her movements and allowed her to interact with digital balls and deflect them toward a wall in order to break it. A sort of virtual reality "Breakout" game.
Nintendo demonstrated an add-on to the Wii controller that will make it more precise and Sony demonstrated a controller in development that basically catches up to Nintendo's controller add-on.
Only time will tell if Natal can deliver (tech demos are just tech demos after all), but if they do, it will be a crushing blow to Nintendo and Sony.
I'm too lazy to find the link, but if you want to see the video yourself, just google "E3 2009 Microsoft Press Conference" and you'll find a couple viewing options.

Monday, June 1, 2009

E3 '09


Today, as I watch my son and try to get some work done, I'm also watching coverage of E3 '09, the annual showcase of the video game industry and its upcoming games and innovations. So far, not bad. Today is Microsoft's day to try and impress. I'm a 360 owner and haven't seen a ton yet to interest me, though I'm pretty narrow in my gaming interests. (Anything requiring hand-eye coordination I avoid, unless a cheat device is available.) But the announcement that Square-Enix is shooting for a spring release of Final Fantasy 13 on 360 was pretty cool. If that works out, and Dragon Age Origins plays as awesome as it has looked so far, I'll be back in console heaven again for close to a year!
Oop! This game looks kinda cool. Gotta go!