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Paeter is no longer posting to this blog. His new reviews and thoughts on geek entertainment (including all those previously posted here!) can now be found conveniently organized and archived at The Spirit Blade Underground!

Monday, January 3, 2011

Radian Games' "Inferno"



















Over the weekend I needed a change of pace in gaming, but only had 120 microsoft points and zero cash. But I spent some time sifting through the Indie games on Xbox live and came across a special gem called "Inferno" by Radian Games.

Unlike the other games produced by Radian, this one is not just a shooter. It's an action RPG! The trappings are similar to other Radian Games, but rather than a single screen on which you fight wave after wave of enemies in your spaceship, you explore 30 different levels, grabbing gold and earning upgrade points to trick out your ship to fit your strategy.

There are multiple difficulty settings, and as a person who has lousy hand/eye coordination, this is appreciated. The easiest setting might even be a little on the too easy side for me and I'm looking forward to trying the next difficulty after playing through it once on this difficulty.

If you've played Geometry wars and the dozens of games that have copied its visual style, Inferno may not feel very new to your eyes. But since I haven't played many of those Geometry Wars clones, the visuals are still fresh, and beautifully mesmerizing. A retro vibe with modern graphics effects.

For only a buck (80 msp), this game felt like a steal. Now if I could only find an update/clone of "Stargate"(Defender) in this visual style!

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